Thursday, June 12, 2014

Homebrew Supers: Crackdown

Crackdown 
M&M Stats
PL: 10 (150 pp)

ABILITIES: STR: 22 (+6) DEX: 20 (+5) CON: 20 (+5) INT: 14 (+2) WIS: 14 (+2) CHA: 14 (+2)

SKILLS: Acrobatics 8 (+13), Bluff (+2), Climb 12 (+18 ), Concentration (+2), Diplomacy (+2), Disguise (+2), Drive 12 (+17), Escape Artist (+5), Gather Info (+2), Handle Animal (+2), Intimidate 12 (+14), Civics 12 (+14), Streetwise 12 (+14), Notice 12 (+14), Search 12 (+14), Sense Motive 8 (+10), Stealth (+5), Survival (+2), Swim (+6)

FEATS: Attack Focus (Ranged) (1), Improved Aim, Equipment (1), Evasion (1), Improved Initiative (1), Power Attack, Precise Shot (1), Quick Draw (1), Startle, Uncanny Dodge

POWERS: *Leaping [4], *Immunity (Disease, Poison, Heat) [1], *Device {(Enforcer Handgun, easy to lose) [4], Restricted (DNA scan, only to you) [2]}, Blast [7] (Accurate (auto-targeting), Ricochet); Alternate Powers: Blast [5] (Accurate, Penetrating) Blast [5] {Accurate, Area (explosion)} Blast [7] (Accurate, Subtle) Stun [5] {Accurate, Ranged (ranged)}

EQUIPMENT: Tactical Vest (Protection 4 [4])

COMBAT: Attack +10, +11 Ranged [Unarmed +6 (Bruise), Ranged +5 to +7] Defense 20 (15 flat-footed) Init 9

SAVES: Toughness 9 (9 flat-footed) Fortitude 10 Reflex 8 Will 6

Abilities 44 + Skills 25 (100 ranks) + Feats 10 + Powers 19 + Combat 40 + Saves 12 – Drawbacks 0 = 150 / 150

Real Name: John “Jack” Morgan
Age: 30, but since he is a clone of the original John Henry Morgan, his actual age is only 2 years old in his current body.
Height: 6’3”
Weight: 250 lbs
Hair: Black
Eyes: Brown
Nationality: American citizen from the future, no legal records in today’s time.
Ethnicity: African

Jack Morgan comes from a future where American is governed by a fascist police state where personal freedoms are few and retribution for even minor crimes is swift and harsh. It is a future he unwittingly helped create.

Jack Morgan comes from the year 2020. During the 5 years leading up to the time that he escaped to our time, the world was gripped in strife. Terrorism, gang violence, and drug use was rampant. Small international conflicts kept the world in a constant state of war. The level of crime in the United States had gotten to such a fevered pitch that the government had little choice than to pull all military forces out of other nations to try and quell the violence at home. The resulting military actions only served to anger the law-abiding citizens further. In a last ditch effort to help fight crime and restore the populace’s faith in the government, the Department of Homeland Defense was tasked with creating a new police force, thus, The Agency was born.

The Agency was made up of primarily regular law enforcement and military police personnel. It unified all of the nation’s law enforcement under a single banner and set of laws devised by going with laws that were primarily used by most states. The Agency also started and Agent program that used gene therapies and experimental armor to augment the best and brightest of The Agency’s ranks to create a sort of “Special Forces” to deal with more difficult and dangerous assignments.

Jack was one of the first to sign up for the Agent program. He went through a rigorous gauntlet of tests, surgeries, and training exercises. By the end of the initiation program, Jack was quicker, stronger, and more agile than any normal man. He was pretty much super-human. He was also given a suit of experimental armor that was self-repairing and linked to his brain to give him information and HUD’s piped directly to him from Agency HQ.

After a time, Jack grew to distrust The Agency. More and more of his assignments seemed to have the affect of destabilizing the government while at the same time strengthening The Agency’s power base. Through a turncoat technician in The Agency, he discovered The Agency was planning a systematic takeover of the government that would essentially turn the nation into a fascist state. Knowing that The Agency was already too powerful and well armed for any one-man to take down and that they already had enough of the public’s trust to eliminate any chance of using the press to take them down, Jack had to find a different way to take them down.

He started small, by letting targets get away with scraps of information he hoped would lead them on the path to discover what The Agency was really up to. More times than not, while the target (typically Senators and Representatives with concocted warrants for their arrests created by The Agency) would get away from him, some other Agent would end up taking them out before they could do anything about The Agency.

After a while, The Agency caught onto Jack’s traitorous actions. They set him up by sending him to a research facility that was supposedly turning their backs on the government and were going to start selling their experimental weapons to other nations. Jack went in, only to be ambushed by a squad of loyal Agents. One of the experiments in the facility was a Space Time Disruptor. The machine was activated and during the chaos of battle, Jack was sucked into a warp and sent to the current time.

When Jack came to, he was disoriented. He didn't know where he was, but it looked like old photos he’d seen of New York City. After helping the hero, Protector, foil a kidnapping, he learned that he had been transported back in time 13 years to 2007. However, Jack had never heard of real super-humans other than the Agents. There were comic books in his time, but no real superheroes and villains, so he surmised that he had somehow been planted on a variant past timeline, or he is in a coma and this is all some elaborate dream.

Since Jack’s appearance in the here and now he has taken on the name, Crackdown, and has joined up with the Guardians. He is only a junior member, but has shown that he has what it takes to be a hero, even if he is at odds with some other heroes, such as Protector, over his use of firearms. He has also adopted another mission: trying to find a way back to his timeline and find a way to shut down The Agency.

Not long ago, Crackdown was attacked by a villain that appeared to be another Agent and knew a lot about him. This left doubt in Crackdown’s mind that he may actually be in the past of his timeline, but it only strengthened his resolve to get back home and put an end to The Agency.

Crackdown is a solidly built African-American. His armor is blueish-gray in color and leaves only his head and arms uncovered. His hair is cut into the pattern of a lightning bolt on the top of his head (he says it’s a common style in his time). His powers include being able to lift over 2 tons, leap over 80 feet, as well as being highly resistant to diseases, toxins, and extreme temperatures. He commonly carries a 9mm Glock in a hip holster as well as at least one other large caliber automatic weapon into battle.

Just in case someone doesn't recognize the character, this idea is directly ripped off from the very fun Xbox 360 game, Crackdown. I enjoyed the game enough that I wanted to add him to my setting.

Post 200 is up next. I'm thinking of stepping away from superheroes and getting back to my sci-fi roots...

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