Sunday, October 04, 2020

Zombicide Invader Custom Characters

 I've shifted work from Zombicide Fantasy to making custom characters for Zombicide Invader, the sci-fi entry into the Zombicide line up. So far, most of these characters are from Sedition Wars, Star Wars: Imperial Assault, and Star Saga. I've got all of the write-ups done for all the characters I'm going to do for Invader (at least for now), so I'm plugging away at creating the character cards now. 

From the Sedition Wars skirmish game. 

From Star Saga

From Sedition Wars

From Imperial Assault

From Star Saga

From Imperial Assault
For Jedi Characters I'm making Lightsaber loot cards. I've also added a few new skills that are only available for Jedi:

Force Lightning – Once per turn, the Survivor can unleash a barage of Lightning from his hands against all of the Xenos in a zone up with a range of 0-1 with a Damage 2 attack. This attack counts as a ranged action.

Force Pull – This action allows the Survivor to select one non-Abomination Xenos that is at least 2 zones away and move it 1 zone closer to the Survivor. This can be used to pull a Xenos into the line of fire of an drone, pull it onto a trap to just make it easier to attack a Xenos. Xenos cannot be pulled through walls, but can be pulled through open doors. This uses one of the Survivor’s actions for the round. Targeting rules apply to what Xenos can be pulled when there are various types in a zone. This action can only be taken once per round.

Force Push – The Survivor can use this action to move all Xenos in a zone back 1 zone. The range of this ability is 0-1 and can only be used once per round. Xenos that need 1 damage to be destroyed can be slammed against a wall for 1 damage, killing them. This ability affects Abominations as well. Xenos can only be pushed in a straight line.

Force Throw – A Survivor wielding a lightsaber can throw the lightsaber 1 zone away rolling damage as if it were used in melee like normal (targeting rules apply), after which the lightsaber returns to the Survivor’s hand. This skill counts as a Ranged Action.

As for Lightsabers, I don't have anything written up yet, but I do have some ideas. 


From Imperial Assault

From Imperial Assault

From Imperial Assault

From Star Saga

From Imperial Assault

From Imperial Assault

From Imperial Assault

From Sedition Wars

From Star Saga

From Imperial Assault

From Imperial Assault

From Imperial Assault

From Imperial Assault

From Star Saga

From Imperial Assault

From Imperial Assault

From Imperial Assault

From Imperial Assault

From Imperial Assault

From Star Saga

Stay tuned for more!

7 comments:

steve said...

Very cool. Have you thought about doing some characters form the Sine Tempore board game?

Stefan said...

Hey. Any chance to get the blank template as downloadable .PSD ? Would be awesome.

Stefan said...

Any chance to get a blank template as downloadable .Psd?

Unknown said...

Hello :)

Can you share the base card to design our own heroes too ? :)

SF said...

Hey there. I am about to print all of this. What a great way to use all my Imperial Assault sets more. Have you thought about your lightsaber idea? Otherwise I will brain storm with my players to create something.

kanegrundar said...

I'm working out a way to post the templates I use. I did download the templates that I modified for BP and Invader from BGG. I got the Zombicide 2E template from a Facebook group.

I have lightsaber cards that I use. They seem to work out fairly well without being too powerful. I'll get them posted in a future post.

Stefan said...

Best mate!

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