Yeesh, not an update since the 31st of March? That simply will not do! Anyway, just a quick update and some musings today.
My house ruled Basic D&D/Labyrinth Lord rules are pretty much done. I still have a few touches left to add in the character section (mostly a few more races), but after that I should be done. The first creature book is finished, however and ready for play. 171 pages of text covering much of Basic D&D product line all in one tome! I'm already forming my conversion list for the second creature book. I'm also looking at possibly adding in firearms rules as well, but that may wait for an update sometime in the future.
I've also been formulating a plan to do a "Master" rulebook for Marvel Super Heroes, but I'm not so sure about that. I never house-ruled the FASERIP system like I did D&D so there may not be much point. I'm been reading through my old, beaten up copy of the Advanced Rules lately and want to play it again. While I think that Mutants and Masterminds is a better, more robust system for playing super hero games, MSH is quicker to get into with new players. That's really my only gripe with M&M, it's an absolute bitch to get new players into at first. I can sit down and whip up a character in no time, but I'm well-versed in the system. Players new to the game, especially those new to RPG's in general, no so much.
However, it may be a moot point since what possibly may be my group's last game day is coming up in 3 weeks. Hopefully, we'll be able to get one in in June, but it sounds like their house is going to sell and they'll be moving sooner rather than later. Not sure what I'll do for a gaming fix then. My wife will play boardgames, even games like Last Night on Earth and A Touch of Evil, but she's still leery of RPG's. Even then, it's tough to run a good game with just two. I guess I'll either just take a break for a while and work on my various "vanity" projects, or actually delve into finding a new group. Le sigh...
Anyway, what will be on the menu for possibly the final Game Day? Well, I've been itching to run Mutant Future, but the votes have been resoundingly in favor of something zombie flavored. (Mmmmm, tastes like dessication!) Instead of merely playing Last Night on Earth, I'm thinking a little Savage Worlds will be in order. I wrote up some basic zombie rules for SW a while ago, which may let me (finally) get my wife into RPG's to see if she likes the idea or not, but still give the group the zombie apocalypse they are craving. (They really are a twisted bunch.)
Until next time....
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